CAD training in Plasticity carried out by David Oroian, one of our Senior Hard Surface Artists.
We love the chunky, solid design of the assets from Gears of War and decided to tackle a few pieces as fan-art. In this instance we looked for a weapon and the sawed-off shotgun caught our eye in particular for its intricate detailing and patterns, as well as the generous blend of materials.
Modeled & textured by David Oroian. Renders by Rares Tujan and David Oroian.