Proud to have contributed to the world of Skate alongside the talented teams at EA - Full Circle.
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Our World Building team collaborated closely with the developers from early block-out through set dressing, polish, and performance optimization to help bring the city of San Vansterdam to life. We focused on building visually rich and believable urban spaces that support gameplay flow, exploration, and player creativity — from environmental storytelling and prop placement to atmosphere and overall world cohesion.
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It’s been an incredible opportunity to help shape a world built around skate culture, creativity, and expression.
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AMC World Building Team:
Lead Environment Artist: Hani Issa
Environment Artists:
Andrei Grigore
Alexandru Tiper
David Marcu
Andrei Bacău